At its best, it comes down and kills a small creature, and then leaves a 4/2 that will trade at some point and kill another big creature. Also impossible to play around. The setup cost is simply too high to really take advantage of in most decks. A key rule of thumb is just to assume that Suspend cards are much stronger than they look. On top of this, you also get Momentary Blink in the format that can combine with this to make for an instant speed Silent Departure. Fortify - another card I want one of but not two. There are not a ton of discard outlets in the format, but there are Spellshapers which let you discard cards to get a spell-like effect. Thallid Germinator This is another key green creature. It gets both big and small creatures, and fills up the curve perfectly. Exile Time Spiral. Again, we see the power of suspend, since you can drop this very early on and know you are getting an evasive creature that will put major pressure on your opponent in the late game, even though you only spent one mana. Tendrils of Corruption – Sometimes this is the best card in your deck because you have 4 or 5 swamps in play. New comments cannot be posted and votes cannot be cast. There aren’t a ton of common rebels, but the key one is Amrou Scout which allows you to search up any other rebel in the set at instant speed for four mana and put it directly into play. It's such a fun, deep, wonky format that allows you to approach the game from a ton of different angles. It’s worth keeping this in mind if you end up drafting black, because it means you want to try a little bit harder to pick up a heavy black deck to reward you for playing Tendrils. $4.00, As low as:
With that said, like any aggro deck, it can suffer from needing particular draws. This deck is a tempo deck that tries to play some good suspend creatures early and then lean hard on the curve in the midgame, finally pushing through with evasive creatures hitting the board in the late game to close things out. These are fungus creatures, and they have an ability that puts a spore counter onto themselves at the beginning of each upkeep. One of the key Madness cards is Dark Withering which is a bad but playable removal spell for its regular cost, but a 1 mana doom blade when you Madness it. And with cards like [[Gaze of Justice]] and [[Celestial Crusader]] in the set (and the former being a card no one wanted unless you were mono-white), there were reasonable payoffs, too. White had a real strong "loving white" theme. Am I wrong? Most importantly, the ability perfectly compliments what a heavy white deck wants to do in this format: flood the board and overwhelm the opponent with little dumb creatures. You untap up to six lands. A customer service representative will review this shortly. You do want to play it carefully, because your opponent can trade off all their creatures to force you to kill your own, but often this just kills something massive and does 5 to 10 damage while you’re at it. Time Spiral Price Index – by MTG Goldfish, I just really wish these flashback drafts weren't single elim :(, Just do more the fun is in the build anyway, Of note, I choose cards to write about usually because they're over or underrated in some way. This week we have triple Time Spiral draft. $79.95. Jaya Ballard, Task Mage – The original rebellious pyromancer, Jaya Ballad is also in competition for the best rare in the set. Not to mention Gaze of Justice. You can remove three counters from them to make a 1/1 saproling creature token. Penumbra Spider Giant Spiders are good in this format since there are so many x/2 flyers, and this is one that comes back to life if it dies. Its role is to help you go wide once they begin to stabalize. Press question mark to learn the rest of the keyboard shortcuts. Gaze of Justice - A card that's insane if you get to cast it, but the cost to cast it usually being way too high for other decks. While there are cards that it doesn't block well, the point is there's a much, much, much larger number that it DOES block well. Corpulent Corpse Don’t overlook this creature. 2/2s for 3 are also fine at this time period, and this can let a lot of your creatures trade up. This is a BG mechanic at its core, and getting lots of Thallids can mean completely taking over the midgame as you produce extra creatures with spell-like abilities every turn, but it is a strategy that takes a lot of time to get going, and can be fragile to removal. Time Spiral - Magic: The Gathering. $4.99, As low as:
Even better, you can combine this with Momentary Blink to make your opponent weep themselves to sleep. It’s a looter that gets in damage, but it’s also in a set with both madness and flashback, which means that it comes with a lot of powerful synergies that make it even more incredible. They are usually cheaper on the front side and more expensive out of the graveyard, and they essentially let you cast your spell and then get another spell in the late game. This deck uses massive and undercosted creatures, but has very little removal. Tromp the Domains - The other contender for best uncommon in the set. If you’re going to do flashback drafts, I highly recommend doing all of the different Time Spiral formats; they are one of the most fascinating and complex limited formats, and they are a great way to learn a lot about how draft formats are structured and how the game is built from the inside.