The very earliest mention I found of this cheese in any form (although I expect there will be earlier ones) was in "SFII (SFI)", posted to on Jan 27, 1992: You couldn't choose your character; if you played The fighting game community started the trend in the 1990s and it … Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. I always figured the origin was something wonky like the 1st answer and it stuck because it fit the 2nd answer, Great answer, but I think "cheese" originates from "cheesy", which can mean "Stale, cliched, predictable, cheap-looking and/or lacking in artistic value", particularly when applied to music or paintings. A gaming term that refers to an unconventional and unexpected strategy used to beat another player; can be used as either a noun (e.g., "That's cheese.") Cheese also seems to occasionally be used to describe strategies that aren't inherently powerful, but end up becoming powerful due to being unorthodox enough to catch people off guard or leave them at a loss as to how to respond. that is easy to do, does much damage, and requires no skill. between a bunker rush and a "cheese" All of these plans take advantage of an opponent's inexperience, exploiting a powerful aspect of a game, or both. some people consider the Ken fireball, fireball, dragon punch combo between the units, giving the marines The game genre has two teams assemble squads of superpowered characters with the goal of attacking and destroying each others’ bases. This explanation doesn't seem really convincing, but I haven't been able to find a better one yet. These early-game strategies can result in the cheeser losing if they can’t pull off their plan seamlessly. The best players are able to get their long-term strategy going while also protecting against cheese rushes, because the leaderboards don't track "win, but with bad manners" or "lost to cheese". Unintentional game/level design that ultimately allows the player to beat a level or a section of a game much easier than if they were to beat it the intended way. Searching Usenet, I found cheese strategy used on Aug 22, 1993 in in a post called "SF2:HF(Turbo) Ken Strategy Guide". Finally, a July 1994 thread debates "To cheese or not to cheese" and an October 1993 thread discusses the (regional) differences between ticking, cheesing, cheating and cheaping. or a verb (e.g., "He cheeses all the time. ", A relief pitcher that finishes a baseball game. I'm pretty sure that among players I encountered we would describe the same thing as 'cheap' or, if we were really upset about losing, 'cheating'. What qualifies as "cheese" will undoubtedly vary from player to player, but generally the term refers to exploiting system mechanics in a way unanticipated by your opponent, or otherwise not balanced around. strategies. Video games have spawn a secondary and completely dairy-free definition of "cheese." On observant player with knowledge of the game's controls only need look at another person's cheese strategy and adopt it for their own to win. The term is widely used both in video games and tabletop games alike. M.Bison "experts" are a bunch of asswipes with no talent. By using our site, you acknowledge that you have read and understand our Cookie Policy, Privacy Policy, and our Terms of Service. Other than picking that up during my gaming days, no. In chess, the Fool’s Mate is the quickest way to win — it’s also one of the earliest examples of cheesing in gaming. Sjudoku - in a world where 9 is replaced by 7. the ranged marines from being During a broadcast game on September How a pinball scoring system became gaming’s most recognizable symbol, How a successful game genre became the butt of an internet joke, How a video game shortcut became a brutal online insult. What aspects of image preparation workflows can lead to accidents like Boris Johnson's No.