They need to also consider occlusion culling during game design as to make the game’s configuration easier and performance gains greater. Unlocked Intel® CPUs are designed for overclocking, and free CPU optimization programs like Intel® Performance Maximizer and Intel® Extreme Tuning Utility help them reach their full potential. Is it best to attack the flat before a hill? This saves CPU and GPU processing time. The browser version you are using is not recommended for this site.Please consider upgrading to the latest version of your browser by clicking one of the following links. I then modified the LOD distance so the next lesser mesh appeared, and took another FPS capture. http://software.intel.com/en-us/blogs/2013/07/26/multithreading-perceptual-computing-applications-in-unity3d, Unity3D Touch GUI Widgets When creating a new scene, by default, there is only one camera game object labeled Main Camera. While most Intel® CPUs use Intel® Turbo Boost Technology 2.0, Intel® Turbo Boost Max Technology 3.0 exists on some processors from the Intel® Core™ X-series processor family. Shadow distance is a setting that changes the culling distance of the camera being used for the shadows of game objects. architectures optimization reference manual: The Intel® 64 and IA-32 architectures optimization reference manual provides information on current Intel microarchitectures. Having numerous draws calls can cause overhead on the CPU and slow performance. Screen space ambient occlusion (SSAO) is an image effect included in Unity Pro’s Image Effect package. Table 6 illustrates how having more objects on the screen impacts performance, especially with complex objects. O bien puede encontrar más información en https://www.intel.la/. But how do you go about optimizing your CPU for gaming? LOD level 1. the medium complexity meshes, Figure 20. Copyright © 2013 Intel Corporation. Consulte con el fabricante del sistema o el distribuidor minorista. Figure 21. What are the control instructions and move instructions latency for Intel's newer architectures? ), while adjusting only the Texture Quality between each capture. They are customizable render settings that can be modified for individual needs. Intel® 64 and IA-32 Architectures Software Developer’s Manual Volume 2 (2A, 2B, 2C & 2D): Instruction Set Reference, A-Z NOTE: The Intel 64 and IA-32 Architectures Software Developer's Manual consists of … Intel® Performance Maximizer is an Intel® CPU optimizer that automatically overclocks your CPU. Intel® Performance Maximizer automatically tests your processor to determine the capabilities of its individual cores (the CPU’s “performance DNA”). Unity Pro comes with a range of image effects that enhance the look of a scene. The scene without SSAO ran at 32 FPS and the scene with SSAO ran at 24 FPS, a 25% decrease. They are initially assigned to the default layer, as show in Figure 6, but you can create your own unique layers. It describes code optimization techniques to enable you to tune your application for highly optimized results when run on current Intel® processors. Get advice from international gaming pros and Intel gaming tech experts. ¿Ha olvidado su https://web.archive.org/web/20110926200348/http://www.intel.com/content/dam/doc/manual/64-ia-32-architectures-optimization-manual.pdf. By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy. Sample script taken from Unity*’s Online Documentation showing how to modify a layer’s culling distance.